As Slow As Possible

An image of a game of Pong

Play Online (Mobile and desktop)

Description

Slow down.

As Slow As Possible is a set of three slow arcade games.

As Slow As Possible was created using Phaser 3 (for the game engine) and Strudel (for the music pattern language). The version of Missile Command in the game is based on mslcmd by Dominik Froehlich (domdom82).

Press

Read the Press Kit for press information

Documentation

License

As Slow As Possible is licensed under a MIT License. The license for mslcmd is available in its folder in the repository.