If you ever need an extension, contact your instructor at least 3 days before the final deadline.
Create three distinct, small prototypes that explore the material learned during this week. Each prototype should be build as a separate small project (starting with the template project each time). Make sure you play around with what is possible in terms of different instructions and arguments. There are many ways you could make distinctive prototypes:
colorMode()Feel free to borrow from any of the example code you’ve seen so far in the course, but make sure to attribute in you code in the top-level comment. Remember that is your work that will be graded in cases, not starting code you may use.
Write a journal entry in your process journal reflecting on what you learned while making your prototypes. What surprised you? What is cool? What is difficult to understand? What do you hope someone else would get out of your work? Is there anything here you would be interested to develop further? Include at least one screenshot to illustrate your thoughts. (250 words)
Remember to take this basic steps to get going:
instructions-prototype-1 or blueberry-swirl (you can always rename it later)cart253/prototypes/instructions/Do that three times and you’ll have three prototypes.
You should add the following to your class homepage (aka. cart253/README.md):
You will then only need to submit a link to your README.md via Moodle, see below.
Submission will take place on Moodle. Go to the appropriately named assignment on the Moodle and then submit your work there.
Your submission should just be a plain text link to your website or to your README.md that contains the links for this assignment, e.g.
Website version: https://pippinbarr.github.io/cart253/
or
Repository version: https://github.com/pippinbarr/cart253/
🔥 Make sure all your links work before you submit 🔥
🔥 Make sure that you have commented your project before you submit 🔥
Read the assignment rubric on Moodle for precise details.