Eveline was written in JavaScript/HTML5 using the Phaser game framework. Sounds were created using bfxr and Audacity. Music was created in Bosca Ceoil.
Eveline has been featured on Kill Screen, Gadgette, The Next Web, IndieGames.com, Anait (in Spanish), 24.hu (in Hungarian), Warp Door, Update or Die (in Portuguese), Berfois, Somewhat Thoughtful, and PC Gamer’s Free Games of the Week. Richard Goodness wrote a critique focusing on the role of modernist literature in the game!