<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Pippin Barr</title><link>https://pippinbarr.github.io/</link><description>Recent content on Pippin Barr</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Wed, 08 Apr 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://pippinbarr.github.io/index.xml" rel="self" type="application/rss+xml"/><item><title>Play It By Trust (Sky Blue Super Mario Bros.)</title><link>https://pippinbarr.github.io/games/play-it-by-trust/</link><pubDate>Wed, 08 Apr 2026 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/play-it-by-trust/</guid><description/></item><item><title>Newsletter</title><link>https://pippinbarr.github.io/newsletter/</link><pubDate>Wed, 01 Apr 2026 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/newsletter/</guid><description>&lt;h1 id="pippin-has-a-newslatter"&gt;Pippin has a newslatter&lt;/h1&gt;
&lt;p&gt;Check out its &lt;a href="https://pippin-barr.kit.com/"&gt;landing page on Kit&lt;/a&gt; to subscribe and catch any of the missives you missed!&lt;/p&gt;</description></item><item><title>As Slow As Possible</title><link>https://pippinbarr.github.io/games/as-slow-as-possible/</link><pubDate>Wed, 25 Mar 2026 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/as-slow-as-possible/</guid><description>&lt;h2 id="hahahugoshortcode21s0hbhb"&gt;As Slow As Possible&lt;/h2&gt;</description></item><item><title>GAME IDEAS</title><link>https://pippinbarr.github.io/words/2026/03/game-ideas/</link><pubDate>Tue, 24 Mar 2026 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/words/2026/03/game-ideas/</guid><description>&lt;p&gt;Here are a lot of game ideas I used to post to Twitter back in 2015-2018.&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;░ GAME IDEA&lt;br&gt;
░ ░ DO A THING IN A LUSH&lt;br&gt;
░ ░ ░ BEAUTIFUL WORLD&lt;br&gt;
░ ░&lt;br&gt;
░&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;░ GAME IDEA&lt;br&gt;
░ ░ YOU GET OLD&lt;br&gt;
░ ░ ░ AND YOU KEEP&lt;br&gt;
░ ░ ░ ░ GETTING OLDER&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;░&lt;br&gt;
░ ░ GAME IDEA&lt;br&gt;
░ ░ ░&lt;br&gt;
░ ░ ░ ░ MILLIONS OF PEOPLE&lt;br&gt;
░ ░ ░ ░ ░ HAPPY&lt;br&gt;
░ ░ ░ ░ ░ ░&lt;/p&gt;</description></item><item><title>SNAKISMS 2: Snakes We Live By, Volume 1: A-M</title><link>https://pippinbarr.github.io/games/snakes-we-live-by/</link><pubDate>Tue, 13 Jan 2026 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/snakes-we-live-by/</guid><description>&lt;h2 id="hahahugoshortcode84s0hbhb"&gt;SNAKISMS 2: Snakes We Live By, Volume 1: A-M&lt;/h2&gt;</description></item><item><title>Deleted Pippin Barr Game</title><link>https://pippinbarr.github.io/games/deleted-pippin-barr-game/</link><pubDate>Sun, 16 Nov 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/deleted-pippin-barr-game/</guid><description>&lt;h2 id="hahahugoshortcode33s0hbhb"&gt;Deleted Pippin Barr Game&lt;/h2&gt;</description></item><item><title>RACERS</title><link>https://pippinbarr.github.io/games/racers/</link><pubDate>Mon, 20 Oct 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/racers/</guid><description>&lt;h2 id="hahahugoshortcode79s0hbhb"&gt;RACERS&lt;/h2&gt;</description></item><item><title>Ways of Playing</title><link>https://pippinbarr.github.io/audio/waysofplaying/</link><pubDate>Thu, 25 Sep 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/audio/waysofplaying/</guid><description/></item><item><title>Let's Play: Ancient Greek Punishment: 1D Edition</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-1d-edition/</link><pubDate>Wed, 03 Sep 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-1d-edition/</guid><description>&lt;h2 id="hahahugoshortcode57s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: 1D Edition&lt;/h2&gt;</description></item><item><title>GAMETHING</title><link>https://pippinbarr.github.io/audio/gamething/</link><pubDate>Mon, 01 Sep 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/audio/gamething/</guid><description>&lt;h2 id="hahahugoshortcode6s0hbhb"&gt;GAMETHING&lt;/h2&gt;

 GAMETHING was an audio book club about videogames. Experimental game designer Pippin Barr and writer-interviewer David Wolinsky exchanged answerphone messages about anything and everything (mostly everything) they found interesting about videogames.


&lt;p&gt;The episodes are short. You might as well listen to one.&lt;/p&gt;
&lt;h3 id="season-1-2018"&gt;Season 1 (2018)&lt;/h3&gt;
&lt;iframe width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/1449861988&amp;color=%23ff5500&amp;auto_play=false&amp;hide_related=false&amp;show_comments=true&amp;show_user=true&amp;show_reposts=false&amp;show_teaser=true&amp;visual=true"&gt;&lt;/iframe&gt;&lt;div style="font-size: 10px; color: #cccccc;line-break: anywhere;word-break: normal;overflow: hidden;white-space: nowrap;text-overflow: ellipsis; font-family: Interstate,Lucida Grande,Lucida Sans Unicode,Lucida Sans,Garuda,Verdana,Tahoma,sans-serif;font-weight: 100;"&gt;&lt;a href="https://soundcloud.com/gamething" title="GAMETHING" target="_blank" style="color: #cccccc; text-decoration: none;"&gt;GAMETHING&lt;/a&gt; · &lt;a href="https://soundcloud.com/gamething/sets/gamething-season-1" title="GAMETHING, season 1" target="_blank" style="color: #cccccc; text-decoration: none;"&gt;GAMETHING, season 1&lt;/a&gt;&lt;/div&gt;
&lt;h3 id="season-2-2019"&gt;Season 2 (2019)&lt;/h3&gt;
&lt;iframe width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/1450360537&amp;color=%23ff5500&amp;auto_play=false&amp;hide_related=false&amp;show_comments=true&amp;show_user=true&amp;show_reposts=false&amp;show_teaser=true&amp;visual=true"&gt;&lt;/iframe&gt;&lt;div style="font-size: 10px; color: #cccccc;line-break: anywhere;word-break: normal;overflow: hidden;white-space: nowrap;text-overflow: ellipsis; font-family: Interstate,Lucida Grande,Lucida Sans Unicode,Lucida Sans,Garuda,Verdana,Tahoma,sans-serif;font-weight: 100;"&gt;&lt;a href="https://soundcloud.com/gamething" title="GAMETHING" target="_blank" style="color: #cccccc; text-decoration: none;"&gt;GAMETHING&lt;/a&gt; · &lt;a href="https://soundcloud.com/gamething/sets/gamething-season-2" title="GAMETHING, season 2" target="_blank" style="color: #cccccc; text-decoration: none;"&gt;GAMETHING, season 2&lt;/a&gt;&lt;/div&gt;
&lt;h3 id="links"&gt;Links&lt;/h3&gt;
&lt;p&gt;&lt;a href="https://soundcloud.com/gamething"&gt;GAMETHING on SoundCloud&lt;/a&gt;&lt;br&gt;
&lt;a href="https://itunes.apple.com/ca/podcast/gamething/id1435013114?mt=2"&gt;GAMETHING on Apple Podcast&lt;/a&gt;&lt;br&gt;
&lt;a href="https://tinyletter.com/GAMETHING"&gt;GAMETHING Newsletter&lt;/a&gt;&lt;/p&gt;</description></item><item><title>It is as if...</title><link>https://pippinbarr.github.io/books/it-is-as-if-you-were/</link><pubDate>Tue, 13 May 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/books/it-is-as-if-you-were/</guid><description>&lt;h2 id="it-is-as-if-you-were-by-pippin-barr-and-devolution"&gt;&lt;em&gt;It is as if you were&lt;/em&gt; by Pippin Barr and Devolution&lt;/h2&gt;

 I collaborated with &lt;a href="https://devolution.online/"&gt;Devolution&lt;/a&gt; on an exhibition and 8-booklet publication of the games and documentation from my &lt;em&gt;It is as if&amp;hellip;&lt;/em&gt; series. While I wrote the documentation material itself (via my standard process while making the games, all of which is available and linked from &lt;a href="https://pippinbarr.github.io/ideas/it-is-as-if/"&gt;each game&amp;rsquo;s page on this site&lt;/a&gt;), all the hard work on actually curating, laying out, and generally turning this into books was done by the Devolution team, led by the wonderful Csongor Baranyai.</description></item><item><title>Parseltongue? Designing in the Language of Snake</title><link>https://pippinbarr.github.io/words/2025/05/parseltongue-designing-in-the-language-of-snake/</link><pubDate>Tue, 06 May 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/words/2025/05/parseltongue-designing-in-the-language-of-snake/</guid><description>&lt;p&gt;No, right?&lt;/p&gt;</description></item><item><title>It is as if you were playing a text adventure</title><link>https://pippinbarr.github.io/games/it-is-as-if-you-were-playing-a-text-adventure/</link><pubDate>Mon, 28 Apr 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/it-is-as-if-you-were-playing-a-text-adventure/</guid><description>&lt;h2 id="hahahugoshortcode49s0hbhb"&gt;It is as if you were playing a text adventure&lt;/h2&gt;</description></item><item><title>SNAKISTS</title><link>https://pippinbarr.github.io/games/snakists/</link><pubDate>Thu, 10 Apr 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/snakists/</guid><description>&lt;h2 id="hahahugoshortcode86s0hbhb"&gt;SNAKISTS&lt;/h2&gt;</description></item><item><title>It is as if you were on your phone</title><link>https://pippinbarr.github.io/games/it-is-as-if-you-were-on-your-phone/</link><pubDate>Wed, 05 Mar 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/it-is-as-if-you-were-on-your-phone/</guid><description>&lt;h2 id="hahahugoshortcode48s0hbhb"&gt;It is as if you were on your phone&lt;/h2&gt;</description></item><item><title>Dead Man in the Bag</title><link>https://pippinbarr.github.io/words/2025/02/dead-man-in-the-bag/</link><pubDate>Wed, 05 Feb 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/words/2025/02/dead-man-in-the-bag/</guid><description>&lt;p&gt;&lt;img src="https://pippinbarr.github.io/images/blog/dead-man-in-the-bag.png" alt=""&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="https://assetstore.unity.com/packages/3d/environments/industrial/dead-man-in-the-bag-79484"&gt;Dead Man in the Bag&lt;/a&gt; is a 3D model of a body bag with a body in it. Toes, thighs, stomach, chest, chin, and nose push up the black plastic. A closed zipper across the top makes sure you can&amp;rsquo;t see inside, keeping the the dead man a mystery. He&amp;rsquo;s made of 961 vertices and 4 textures.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;ve never used him in a game, it&amp;rsquo;s not really the sort of thing I go for. I browsed his page many times on the Unity Asset Store, always wanting to buy him but never going through with it. Until I finally did the other day. You can find him in the 3D Industrial category. He&amp;rsquo;s from the 19th of January 2017. In that bag all that time. He has three five star ratings.&lt;/p&gt;</description></item><item><title>My Evil Twin</title><link>https://pippinbarr.github.io/words/2025/01/my-evil-twin/</link><pubDate>Tue, 28 Jan 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/words/2025/01/my-evil-twin/</guid><description>&lt;p&gt;&lt;img src="https://pippinbarr.github.io/images/blog/my-evil-twin.png" alt="Hovering the Gemini icon in Google docs"&gt;&lt;/p&gt;
&lt;p&gt;I happened to run into Google&amp;rsquo;s Gemini the other day. I was about to start work on a recommendation letter for an ex-student who was applying for a professor job at a university in Montréal. I was prepping myself to get into that specific kind of writing mode when I saw the little star icon at the top right and hovered it to find out it was Google&amp;rsquo;s AI.&lt;/p&gt;</description></item><item><title>Mouthwashing's lipless mouth</title><link>https://pippinbarr.github.io/words/2025/01/mouthwashings-lipless-mouth/</link><pubDate>Thu, 23 Jan 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/words/2025/01/mouthwashings-lipless-mouth/</guid><description>&lt;p&gt;&lt;img src="https://pippinbarr.github.io/images/blog/mouthwashings-captain-curly.png" alt="Captain Curly from Mouthwashing lying in the medical bay"&gt;&lt;/p&gt;
&lt;p&gt;Rilla and I have been playing &lt;a href="https://www.wrongorgan.com/"&gt;&lt;em&gt;Mouthwashing&lt;/em&gt;&lt;/a&gt; on and off for the last while. It&amp;rsquo;s not a long game, we just have drifted in and out of consciousness of it. Haven&amp;rsquo;t finished it, but it&amp;rsquo;s essentially a horror-in-space kind of experience, but horror in the more existential senses, no scrambling away from monsters in the ducts (yet). More of the &amp;ldquo;you are the monster in the &lt;em&gt;ducts of your own mind&lt;/em&gt;&amp;rdquo; style of horror.&lt;/p&gt;</description></item><item><title>Timpani</title><link>https://pippinbarr.github.io/words/2025/01/timpani/</link><pubDate>Tue, 21 Jan 2025 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/words/2025/01/timpani/</guid><description>&lt;p&gt;What&amp;rsquo;s that thing people write in their blog and then never return again? I feel like Cory Archangel made a project out of it. Someone like that. Anyway, the point is that people start a blog full of determination and wonder at their own bravery, and then quite understandably never return.&lt;/p&gt;
&lt;p&gt;And so it shall probably be with me, though I at least have the sunk cost of about an hour of working with &lt;a href="https://gohugo.io/"&gt;Hugo&lt;/a&gt; to try to make it at least somewhat passably useable both in the back end and the front end, so that might give me at least a week of runway? What if I were to add recurring to-dos? What about adding it to my burgeoning habit tracker? How about I make my life miserable as a way to write more? They say the greatest writing comes out of tragedy and sadness, right?&lt;/p&gt;</description></item><item><title>Let's Snake: Ancient Greek Punishment</title><link>https://pippinbarr.github.io/games/lets-snake-ancient-greek-punishment/</link><pubDate>Fri, 28 Jun 2024 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-snake-ancient-greek-punishment/</guid><description>&lt;h2 id="hahahugoshortcode71s0hbhb"&gt;Let&amp;#39;s Snake: Ancient Greek Punishment&lt;/h2&gt;</description></item><item><title>v r 5</title><link>https://pippinbarr.github.io/games/v-r-5/</link><pubDate>Sun, 03 Mar 2024 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/v-r-5/</guid><description/></item><item><title>Artot</title><link>https://pippinbarr.github.io/games/artot/</link><pubDate>Thu, 21 Sep 2023 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/artot/</guid><description>&lt;h2 id="hahahugoshortcode20s0hbhb"&gt;Artot&lt;/h2&gt;</description></item><item><title>Staring Contest</title><link>https://pippinbarr.github.io/games/staring-contest/</link><pubDate>Thu, 21 Sep 2023 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/staring-contest/</guid><description>&lt;h2 id="hahahugoshortcode90s0hbhb"&gt;Staring Contest&lt;/h2&gt;</description></item><item><title>Super Mario Nothing</title><link>https://pippinbarr.github.io/games/super-mario-nothing/</link><pubDate>Mon, 14 Aug 2023 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/super-mario-nothing/</guid><description/></item><item><title>The Stuff Games Are Made Of</title><link>https://pippinbarr.github.io/books/the-stuff-games-are-made-of/</link><pubDate>Tue, 01 Aug 2023 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/books/the-stuff-games-are-made-of/</guid><description>&lt;h2 id="the-stuff-games-are-made-of-by-pippin-barr"&gt;&lt;em&gt;The Stuff Games Are Made Of&lt;/em&gt; by Pippin Barr&lt;/h2&gt;

 I wrote a book about experimental game design seen through the perspective of the materials of game creation. There are chapters about everything from computation to user interfaces to time. Check out the &lt;a href="https://pippinbarr.github.io/ideas/the-stuff-games-are-made-of"&gt;the stuff games are made of&lt;/a&gt; tag to see the games discussed in the book.</description></item><item><title>Curate Your Own Art Game</title><link>https://pippinbarr.github.io/games/curate-your-own-art-game/</link><pubDate>Mon, 30 Jan 2023 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/curate-your-own-art-game/</guid><description/></item><item><title>v r $4.99</title><link>https://pippinbarr.github.io/games/v-r-4-99/</link><pubDate>Wed, 05 Oct 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/v-r-4-99/</guid><description/></item><item><title>v r &lt;sup&gt;2&lt;/sup&gt;</title><link>https://pippinbarr.github.io/games/v-r-to-the-2/</link><pubDate>Wed, 24 Aug 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/v-r-to-the-2/</guid><description>&lt;h2 id="hahahugoshortcode106s0hbhb"&gt;v r &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;/h2&gt;</description></item><item><title>It is as if you were doing paperwork</title><link>https://pippinbarr.github.io/games/it-is-as-if-you-were-doing-paperwork/</link><pubDate>Fri, 15 Jul 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/it-is-as-if-you-were-doing-paperwork/</guid><description>&lt;h2 id="hahahugoshortcode45s0hbhb"&gt;It is as if you were doing paperwork&lt;/h2&gt;</description></item><item><title>The Artist Is Present</title><link>https://pippinbarr.github.io/games/the-artist-is-present/</link><pubDate>Wed, 13 Jul 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/the-artist-is-present/</guid><description/></item><item><title>Sound System I</title><link>https://pippinbarr.github.io/games/sound-system-i/</link><pubDate>Mon, 27 Jun 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/sound-system-i/</guid><description>&lt;h2 id="hahahugoshortcode88s0hbhb"&gt;Sound System I&lt;/h2&gt;</description></item><item><title>What We Did</title><link>https://pippinbarr.github.io/games/what-we-did/</link><pubDate>Thu, 23 Jun 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/what-we-did/</guid><description>&lt;h2 id="hahahugoshortcode108s0hbhb"&gt;What We Did&lt;/h2&gt;</description></item><item><title>Jostle Parent</title><link>https://pippinbarr.github.io/games/jostle-parent/</link><pubDate>Wed, 22 Jun 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/jostle-parent/</guid><description>&lt;h2 id="hahahugoshortcode52s0hbhb"&gt;Jostle Parent&lt;/h2&gt;</description></item><item><title>Let's Play: The Shining</title><link>https://pippinbarr.github.io/games/lets-play-the-shining/</link><pubDate>Tue, 21 Jun 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-the-shining/</guid><description>&lt;h2 id="hahahugoshortcode70s0hbhb"&gt;Let&amp;#39;s Play: The Shining&lt;/h2&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment/</link><pubDate>Mon, 20 Jun 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment/</guid><description>&lt;h2 id="hahahugoshortcode56s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment&lt;/h2&gt;</description></item><item><title>About</title><link>https://pippinbarr.github.io/about/me/</link><pubDate>Thu, 28 Apr 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/about/me/</guid><description>&lt;figure&gt;&lt;img src="https://pippinbarr.github.io/about/me/images/pippin-in-blender.png"&gt;
&lt;/figure&gt;

&lt;p&gt;Hi, I&amp;rsquo;m Pippin. I make &lt;a href="https://pippinbarr.github.io/games/"&gt;games&lt;/a&gt;. I&amp;rsquo;m kind of on &lt;a href="https://bsky.app/profile/pippinbarr.bsky.social"&gt;Bluesky&lt;/a&gt;, and definitely on &lt;a href="mailto:pippin.barr@gmail.com"&gt;email&lt;/a&gt;. If you want to stay up to date, you could &lt;a href="https://pippin-barr.kit.com/"&gt;subscribe to my newsletter&lt;/a&gt;!&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;m an Associate Professor in the &lt;a href="http://www.concordia.ca/finearts/design.html"&gt;Department of Design and Computation Arts&lt;/a&gt; at &lt;a href="http://www.concordia.ca/"&gt;Concordia University&lt;/a&gt; in Montréal. I&amp;rsquo;m also the department chair right now. I&amp;rsquo;m a member of the &lt;a href="http://tag.hexagram.ca/"&gt;Technoculture, Art, and Games (TAG) Research Centre&lt;/a&gt;, part of the &lt;a href="http://milieux.concordia.ca/"&gt;Milieux Institute for Arts, Culture, and Technology&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;I teach or have taught creative programming, game design and development, game analysis and criticism, and internet/web-based art. Previously I have taught at the &lt;a href="http://www.um.edu.mt/about/academic/institutes"&gt;Institute of Digital Games&lt;/a&gt; at the &lt;a href="http://www.um.edu.mt/"&gt;University of Malta&lt;/a&gt; (2012-2015), the &lt;a href="http://game.itu.dk/"&gt;Center for Computer Games Research&lt;/a&gt; at the &lt;a href="http://www.itu.dk/"&gt;IT University of Copenhagen&lt;/a&gt; in Denmark (2009-2012), and the &lt;a href="http://hotsoft.carleton.ca/"&gt;HotSoft Lab&lt;/a&gt; at &lt;a href="http://carleton.ca/"&gt;Carleton University&lt;/a&gt; in Ottawa, Canada (2008-2009).&lt;/p&gt;</description></item><item><title>Curriculum Vitae</title><link>https://pippinbarr.github.io/cv/</link><pubDate>Thu, 28 Apr 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/cv/</guid><description>&lt;h1 id="pippin-barr-phd"&gt;Pippin Barr, PhD&lt;/h1&gt;
&lt;p&gt;Associate Professor&lt;br&gt;
Department of Design and Computation Arts&lt;br&gt;
Concordia University&lt;br&gt;
Montréal, Canada&lt;/p&gt;
&lt;h2 id="contact"&gt;Contact&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Phone&lt;/strong&gt; +1 438 496 7732&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Email&lt;/strong&gt;: &lt;a href="mailto:pippin.barr@concordia.ca"&gt;pippin.barr@concordia.ca&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Web&lt;/strong&gt;: &amp;lt;www.pippinbarr.com&amp;gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id="basic-information"&gt;Basic information&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Date of birth&lt;/strong&gt;: 7 April 1979&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Citizenship&lt;/strong&gt;: New Zealand, Canada&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Languages&lt;/strong&gt;: English (native speaker), French (intermediate)&lt;/li&gt;
&lt;/ul&gt;
&lt;h1 id="relevant-employment-history"&gt;Relevant Employment History&lt;/h1&gt;
&lt;p&gt;&lt;strong&gt;Associate Professor (June 2021 – present)&lt;/strong&gt;&lt;br&gt;
Department of Design and Computation Arts&lt;br&gt;
Concordia University&lt;br&gt;
Montréal, Canada&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Assistant Professor (August 2016 – May 2021)&lt;/strong&gt;&lt;br&gt;
Department of Design and Computation Arts&lt;br&gt;
Concordia University&lt;br&gt;
Montréal, Canada&lt;/p&gt;</description></item><item><title>PONGS</title><link>https://pippinbarr.github.io/games/pongs/</link><pubDate>Thu, 28 Apr 2022 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/pongs/</guid><description>&lt;h2 id="hahahugoshortcode77s0hbhb"&gt;PONGS&lt;/h2&gt;</description></item><item><title>Les grands classiques de l’horreur en mots cachés</title><link>https://pippinbarr.github.io/books/les-grands-classiques-de-l-epouvante-en-mots-caches/</link><pubDate>Wed, 20 Oct 2021 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/books/les-grands-classiques-de-l-epouvante-en-mots-caches/</guid><description>&lt;h2 id="les-grands-classiques-de-lhorreur-en-mots-cachés-by-jonathan-lessard-and-pippin-barr"&gt;&lt;em&gt;Les grands classiques de l’horreur en mots cachés&lt;/em&gt; by Jonathan Lessard and Pippin Barr&lt;/h2&gt;
Retellings of the stories of *Dracula*, *Frankenstein*, and more in the form of &amp;#34;word find&amp;#34; puzzles. Each chapter of each book is represented as a word find with specific key words plus a secret message at the end! In French. Created with Jonathan Lessard.
&lt;h4 id="links"&gt;Links&lt;/h4&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://www.goelette.ca/en/produit/les-grands-classiques-de-lhorreur-en-mots-caches/"&gt;&lt;em&gt;Les grands classiques de l’horreur en mots cachés&lt;/em&gt; on the Goélette website&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description></item><item><title>GuruQuest</title><link>https://pippinbarr.github.io/games/guruquest/</link><pubDate>Mon, 30 Aug 2021 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/guruquest/</guid><description>&lt;h2 id="hahahugoshortcode41s0hbhb"&gt;GuruQuest&lt;/h2&gt;</description></item><item><title>The Nothings Suite</title><link>https://pippinbarr.github.io/games/the-nothings-suite/</link><pubDate>Wed, 21 Apr 2021 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/the-nothings-suite/</guid><description>&lt;h2 id="hahahugoshortcode97s0hbhb"&gt;The Nothings Suite&lt;/h2&gt;</description></item><item><title>Combat at the Movies</title><link>https://pippinbarr.github.io/games/combat-at-the-movies/</link><pubDate>Wed, 02 Dec 2020 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/combat-at-the-movies/</guid><description>&lt;h2 id="hahahugoshortcode31s0hbhb"&gt;Combat at the Movies&lt;/h2&gt;</description></item><item><title>Chesses 3</title><link>https://pippinbarr.github.io/games/chesses-3/</link><pubDate>Thu, 30 Apr 2020 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/chesses-3/</guid><description>&lt;h2 id="hahahugoshortcode29s0hbhb"&gt;Chesses 3&lt;/h2&gt;</description></item><item><title>b r 3</title><link>https://pippinbarr.github.io/games/b-r-3/</link><pubDate>Wed, 15 Apr 2020 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/b-r-3/</guid><description>&lt;h2 id="hahahugoshortcode23s0hbhb"&gt;b r 3&lt;/h2&gt;</description></item><item><title>Chesses 2</title><link>https://pippinbarr.github.io/games/chesses-2/</link><pubDate>Wed, 01 Apr 2020 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/chesses-2/</guid><description>&lt;h2 id="hahahugoshortcode28s0hbhb"&gt;Chesses 2&lt;/h2&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment: The Text Adventure</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-the-text-adventure/</link><pubDate>Wed, 19 Feb 2020 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-the-text-adventure/</guid><description>&lt;h2 id="hahahugoshortcode66s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: The Text Adventure&lt;/h2&gt;</description></item><item><title>The Artist Is Present 2</title><link>https://pippinbarr.github.io/games/the-artist-is-present-2/</link><pubDate>Wed, 19 Feb 2020 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/the-artist-is-present-2/</guid><description>&lt;h2 id="hahahugoshortcode94s0hbhb"&gt;The Artist Is Present 2&lt;/h2&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment: Competition Edition</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-competition-edition/</link><pubDate>Wed, 04 Sep 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-competition-edition/</guid><description>&lt;h2 id="hahahugoshortcode60s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: Competition Edition&lt;/h2&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment: Five-in-One</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-five-in-one/</link><pubDate>Wed, 21 Aug 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-five-in-one/</guid><description>&lt;h2 id="hahahugoshortcode62s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: Five-in-One&lt;/h2&gt;</description></item><item><title>Chesses</title><link>https://pippinbarr.github.io/games/chesses/</link><pubDate>Wed, 07 Aug 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/chesses/</guid><description>&lt;h2 id="hahahugoshortcode27s0hbhb"&gt;Chesses&lt;/h2&gt;</description></item><item><title>Chogue</title><link>https://pippinbarr.github.io/games/chogue/</link><pubDate>Wed, 24 Jul 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/chogue/</guid><description>&lt;h2 id="hahahugoshortcode30s0hbhb"&gt;Chogue&lt;/h2&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment: Bitsy Demake</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-bitsy-demake/</link><pubDate>Wed, 17 Jul 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-bitsy-demake/</guid><description>&lt;h2 id="hahahugoshortcode58s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: Bitsy Demake&lt;/h2&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment: The Twine</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-the-twine/</link><pubDate>Wed, 03 Jul 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-the-twine/</guid><description>&lt;h2 id="hahahugoshortcode67s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: The Twine&lt;/h2&gt;</description></item><item><title>Rogess</title><link>https://pippinbarr.github.io/games/rogess/</link><pubDate>Tue, 21 May 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/rogess/</guid><description>&lt;h2 id="hahahugoshortcode81s0hbhb"&gt;Rogess&lt;/h2&gt;</description></item><item><title>Let's Play Permadeath Speedrun</title><link>https://pippinbarr.github.io/video/lets-play-permadeath-speedrun/</link><pubDate>Tue, 14 May 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/video/lets-play-permadeath-speedrun/</guid><description>&lt;h2 id="hahahugoshortcode116s0hbhb"&gt;Let&amp;#39;s Play Permadeath Speedrun&lt;/h2&gt;
A permadeath speedrun is a playing of a game in which you try to die as quickly as possible. It&amp;#39;s a way of refocusing your attention on a game&amp;#39;s affordances and systems of progression as well as its representation and handling of death.
&lt;h4 id="season-1-2014"&gt;Season 1 (2014)&lt;/h4&gt;
&lt;p&gt;Featuring: &lt;em&gt;VVVVVV&lt;/em&gt;, &lt;em&gt;SUPERHOT&lt;/em&gt;, &lt;em&gt;Super Hexagon&lt;/em&gt;, &lt;em&gt;Jostle Parent&lt;/em&gt;, &lt;em&gt;Hotline Miami&lt;/em&gt;, &lt;em&gt;Helix&lt;/em&gt;, &lt;em&gt;Desert Golf&lt;/em&gt;, &lt;em&gt;GIRP&lt;/em&gt;, &lt;em&gt;Sausage!! Sausage!! Sausage!!&lt;/em&gt;, &lt;em&gt;Pitfall!&lt;/em&gt;, &lt;em&gt;ADVENT&lt;/em&gt;, &lt;em&gt;The Graveyard&lt;/em&gt;, &lt;em&gt;Kaizo Mario&lt;/em&gt;, &lt;em&gt;Super Punch-Out!&lt;/em&gt;, &lt;em&gt;The Oregon Trail&lt;/em&gt;, &lt;em&gt;Half-Life&lt;/em&gt;, &lt;em&gt;Papers, Please&lt;/em&gt;,&lt;/p&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment: Chess Edition</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-chess-edition/</link><pubDate>Tue, 23 Apr 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-chess-edition/</guid><description>&lt;h2 id="hahahugoshortcode59s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: Chess Edition&lt;/h2&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment: Teaches Typing</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-teaches-typing/</link><pubDate>Fri, 05 Apr 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-teaches-typing/</guid><description>&lt;h2 id="hahahugoshortcode65s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: Teaches Typing&lt;/h2&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment: UI Edition</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-ui-edition/</link><pubDate>Wed, 20 Feb 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-ui-edition/</guid><description>&lt;h2 id="hahahugoshortcode68s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: UI Edition&lt;/h2&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment: Inversion Edition</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-inversion-edition/</link><pubDate>Tue, 29 Jan 2019 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-inversion-edition/</guid><description>&lt;h2 id="hahahugoshortcode63s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: Inversion Edition&lt;/h2&gt;</description></item><item><title>It is as if you were making love</title><link>https://pippinbarr.github.io/games/it-is-as-if-you-were-making-love/</link><pubDate>Thu, 28 Jun 2018 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/it-is-as-if-you-were-making-love/</guid><description>&lt;h2 id="hahahugoshortcode47s0hbhb"&gt;It is as if you were making love&lt;/h2&gt;</description></item><item><title>b r 1</title><link>https://pippinbarr.github.io/games/b-r-1/</link><pubDate>Wed, 23 May 2018 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/b-r-1/</guid><description>&lt;h2 id="hahahugoshortcode22s0hbhb"&gt;b r 1&lt;/h2&gt;</description></item><item><title>Tanks!?</title><link>https://pippinbarr.github.io/games/tanks-exclamation-mark-question-mark/</link><pubDate>Wed, 07 Mar 2018 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/tanks-exclamation-mark-question-mark/</guid><description>&lt;h2 id="hahahugoshortcode92s0hbhb"&gt;Tanks!?&lt;/h2&gt;</description></item><item><title>Sibilant Snakelikes</title><link>https://pippinbarr.github.io/games/sibilant-snakelikes/</link><pubDate>Wed, 13 Dec 2017 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/sibilant-snakelikes/</guid><description>&lt;h2 id="hahahugoshortcode83s0hbhb"&gt;Sibilant Snakelikes&lt;/h2&gt;</description></item><item><title>It is as if you were doing work</title><link>https://pippinbarr.github.io/games/it-is-as-if-you-were-doing-work/</link><pubDate>Mon, 03 Jul 2017 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/it-is-as-if-you-were-doing-work/</guid><description>&lt;h2 id="hahahugoshortcode46s0hbhb"&gt;It is as if you were doing work&lt;/h2&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment: CPU Edition</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-cpu-edition/</link><pubDate>Wed, 12 Apr 2017 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-cpu-edition/</guid><description>&lt;h2 id="hahahugoshortcode61s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: CPU Edition&lt;/h2&gt;</description></item><item><title>v r 3</title><link>https://pippinbarr.github.io/games/v-r-3/</link><pubDate>Wed, 29 Mar 2017 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/v-r-3/</guid><description>&lt;h2 id="hahahugoshortcode103s0hbhb"&gt;v r 3&lt;/h2&gt;</description></item><item><title>SNAKISMS</title><link>https://pippinbarr.github.io/games/snakisms/</link><pubDate>Wed, 25 Jan 2017 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/snakisms/</guid><description>&lt;h2 id="hahahugoshortcode85s0hbhb"&gt;SNAKISMS&lt;/h2&gt;</description></item><item><title>Burnt Matches</title><link>https://pippinbarr.github.io/games/burnt-matches/</link><pubDate>Tue, 29 Nov 2016 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/burnt-matches/</guid><description>&lt;h2 id="hahahugoshortcode26s0hbhb"&gt;Burnt Matches&lt;/h2&gt;</description></item><item><title>Shooting</title><link>https://pippinbarr.github.io/video/shooting/</link><pubDate>Tue, 22 Nov 2016 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/video/shooting/</guid><description>&lt;h2 id="hahahugoshortcode118s0hbhb"&gt;Shooting&lt;/h2&gt;
Shooting is a video series in which I playing videogames that include gun violence and shoot the same dead person (or creature) over and over again until I run out of ammunition. For the moment it only includes the initial video drawn from *Half-Life*, but I still have dreams of expanding it over time.
&lt;h3 id="shooting-season-1"&gt;Shooting, season 1&lt;/h3&gt;
&lt;p&gt;Featuring: &lt;em&gt;Half-Life&lt;/em&gt;&lt;/p&gt;
&lt;iframe width="560" height="315" src="https://www.youtube.com/embed/videoseries?list=PLzZ_GTxeCfP6YT3_DvHKpmrdn3oRA_KL1" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen&gt;&lt;/iframe&gt;</description></item><item><title>It is as if you were playing chess</title><link>https://pippinbarr.github.io/games/it-is-as-if-you-were-playing-chess/</link><pubDate>Fri, 19 Aug 2016 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/it-is-as-if-you-were-playing-chess/</guid><description>&lt;h2 id="hahahugoshortcode50s0hbhb"&gt;It is as if you were playing chess&lt;/h2&gt;</description></item><item><title>Independence, Missouri</title><link>https://pippinbarr.github.io/games/independence-missouri/</link><pubDate>Thu, 21 Jul 2016 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/independence-missouri/</guid><description>&lt;h2 id="hahahugoshortcode43s0hbhb"&gt;Independence, Missouri&lt;/h2&gt;</description></item><item><title>Game Studies</title><link>https://pippinbarr.github.io/games/game-studies/</link><pubDate>Wed, 06 Jul 2016 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/game-studies/</guid><description>&lt;h2 id="hahahugoshortcode39s0hbhb"&gt;Game Studies&lt;/h2&gt;</description></item><item><title>Let's Play: Ancient Greek Punishment: Limited Edition</title><link>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-limited-edition/</link><pubDate>Tue, 21 Jun 2016 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-limited-edition/</guid><description>&lt;h2 id="hahahugoshortcode64s0hbhb"&gt;Let&amp;#39;s Play: Ancient Greek Punishment: Limited Edition&lt;/h2&gt;</description></item><item><title>v r 2</title><link>https://pippinbarr.github.io/games/v-r-2/</link><pubDate>Wed, 08 Jun 2016 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/v-r-2/</guid><description>&lt;h2 id="hahahugoshortcode102s0hbhb"&gt;v r 2&lt;/h2&gt;</description></item><item><title>v r 1</title><link>https://pippinbarr.github.io/games/v-r-1/</link><pubDate>Thu, 19 May 2016 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/v-r-1/</guid><description>&lt;h2 id="hahahugoshortcode101s0hbhb"&gt;v r 1&lt;/h2&gt;</description></item><item><title>Post-Apocalyptic Abramović Method Game</title><link>https://pippinbarr.github.io/games/post-apocalyptic-abramovic-method-game/</link><pubDate>Fri, 15 Apr 2016 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/post-apocalyptic-abramovic-method-game/</guid><description>&lt;h2 id="hahahugoshortcode78s0hbhb"&gt;Post-Apocalyptic Abramović Method Game&lt;/h2&gt;</description></item><item><title>Eveline</title><link>https://pippinbarr.github.io/games/eveline/</link><pubDate>Wed, 23 Mar 2016 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/eveline/</guid><description>&lt;h2 id="hahahugoshortcode38s0hbhb"&gt;Eveline&lt;/h2&gt;</description></item><item><title>Indie Bungle 2: Breakout Indies</title><link>https://pippinbarr.github.io/games/indie-bungle-2-breakout-indies/</link><pubDate>Wed, 20 Jan 2016 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/indie-bungle-2-breakout-indies/</guid><description>&lt;h2 id="hahahugoshortcode44s0hbhb"&gt;Indie Bungle 2: Breakout Indies&lt;/h2&gt;</description></item><item><title>A Series of Gunshots</title><link>https://pippinbarr.github.io/games/a-series-of-gunshots/</link><pubDate>Thu, 19 Nov 2015 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/a-series-of-gunshots/</guid><description>&lt;h2 id="hahahugoshortcode15s0hbhb"&gt;A Series of Gunshots&lt;/h2&gt;</description></item><item><title>BREAKSOUT</title><link>https://pippinbarr.github.io/games/breaksout/</link><pubDate>Thu, 01 Oct 2015 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/breaksout/</guid><description>&lt;h2 id="hahahugoshortcode25s0hbhb"&gt;BREAKSOUT&lt;/h2&gt;</description></item><item><title>Best Chess</title><link>https://pippinbarr.github.io/games/best-chess/</link><pubDate>Thu, 30 Jul 2015 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/best-chess/</guid><description>&lt;h2 id="hahahugoshortcode24s0hbhb"&gt;Best Chess&lt;/h2&gt;</description></item><item><title>REAL BAKU 2015</title><link>https://pippinbarr.github.io/games/real-baku-2015/</link><pubDate>Tue, 16 Jun 2015 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/real-baku-2015/</guid><description>&lt;h2 id="hahahugoshortcode80s0hbhb"&gt;REAL BAKU 2015&lt;/h2&gt;</description></item><item><title>The Stolen Art Gallery</title><link>https://pippinbarr.github.io/games/the-stolen-art-gallery/</link><pubDate>Wed, 13 May 2015 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/the-stolen-art-gallery/</guid><description>&lt;h2 id="hahahugoshortcode98s0hbhb"&gt;The Stolen Art Gallery&lt;/h2&gt;</description></item><item><title>Sound System II</title><link>https://pippinbarr.github.io/games/sound-system-ii/</link><pubDate>Fri, 13 Mar 2015 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/sound-system-ii/</guid><description>&lt;h2 id="hahahugoshortcode89s0hbhb"&gt;Sound System II&lt;/h2&gt;</description></item><item><title>Let's Play: Let's Play: Ancient Greek Punishment: Art Edition Edition</title><link>https://pippinbarr.github.io/games/lets-play-lets-play-ancient-greek-punishment-art-edition-edition/</link><pubDate>Wed, 14 Jan 2015 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lets-play-lets-play-ancient-greek-punishment-art-edition-edition/</guid><description>&lt;h2 id="hahahugoshortcode69s0hbhb"&gt;Let&amp;#39;s Play: Let&amp;#39;s Play: Ancient Greek Punishment: Art Edition Edition&lt;/h2&gt;</description></item><item><title>MANIFEST</title><link>https://pippinbarr.github.io/games/manifest/</link><pubDate>Tue, 30 Sep 2014 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/manifest/</guid><description>&lt;h2 id="hahahugoshortcode74s0hbhb"&gt;MANIFEST&lt;/h2&gt;</description></item><item><title>Abramović Method Games</title><link>https://pippinbarr.github.io/games/abramovic-method-games/</link><pubDate>Mon, 29 Sep 2014 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/abramovic-method-games/</guid><description>&lt;h2 id="hahahugoshortcode17s0hbhb"&gt;Abramović Method Games&lt;/h2&gt;</description></item><item><title>Get X Avoid Y</title><link>https://pippinbarr.github.io/games/get-x-avoid-y/</link><pubDate>Tue, 24 Jun 2014 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/get-x-avoid-y/</guid><description>&lt;h2 id="hahahugoshortcode40s0hbhb"&gt;Get X Avoid Y&lt;/h2&gt;</description></item><item><title>The Junior Mint</title><link>https://pippinbarr.github.io/games/the-junior-mint/</link><pubDate>Sun, 04 May 2014 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/the-junior-mint/</guid><description>&lt;h2 id="hahahugoshortcode96s0hbhb"&gt;The Junior Mint&lt;/h2&gt;</description></item><item><title>Leaderboarder</title><link>https://pippinbarr.github.io/games/leaderboarder/</link><pubDate>Fri, 25 Apr 2014 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/leaderboarder/</guid><description>&lt;h2 id="hahahugoshortcode54s0hbhb"&gt;Leaderboarder&lt;/h2&gt;</description></item><item><title>Don't Drown</title><link>https://pippinbarr.github.io/games/dont-drown/</link><pubDate>Sun, 20 Apr 2014 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/dont-drown/</guid><description>&lt;h2 id="hahahugoshortcode34s0hbhb"&gt;Don&amp;#39;t Drown&lt;/h2&gt;</description></item><item><title>Durations</title><link>https://pippinbarr.github.io/games/durations/</link><pubDate>Sun, 16 Mar 2014 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/durations/</guid><description>&lt;h2 id="hahahugoshortcode36s0hbhb"&gt;Durations&lt;/h2&gt;</description></item><item><title>Lo-Fi Dick Fight</title><link>https://pippinbarr.github.io/games/lo-fi-dick-fight/</link><pubDate>Thu, 06 Feb 2014 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lo-fi-dick-fight/</guid><description>&lt;h2 id="hahahugoshortcode72s0hbhb"&gt;Lo-Fi Dick Fight&lt;/h2&gt;</description></item><item><title>Drosophilia</title><link>https://pippinbarr.github.io/games/drosophilia/</link><pubDate>Fri, 31 Jan 2014 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/drosophilia/</guid><description>&lt;h2 id="hahahugoshortcode35s0hbhb"&gt;Drosophilia&lt;/h2&gt;</description></item><item><title>Jostle Bastard</title><link>https://pippinbarr.github.io/games/jostle-bastard/</link><pubDate>Tue, 19 Nov 2013 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/jostle-bastard/</guid><description>&lt;h2 id="hahahugoshortcode51s0hbhb"&gt;Jostle Bastard&lt;/h2&gt;</description></item><item><title>The Digital Marina Abramović Institute</title><link>https://pippinbarr.github.io/games/the-digital-marina-abramovic-institute/</link><pubDate>Wed, 23 Oct 2013 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/the-digital-marina-abramovic-institute/</guid><description>&lt;h2 id="hahahugoshortcode95s0hbhb"&gt;The Digital Marina Abramović Institute&lt;/h2&gt;</description></item><item><title>Snek.</title><link>https://pippinbarr.github.io/games/snek/</link><pubDate>Thu, 13 Jun 2013 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/snek/</guid><description>&lt;h2 id="hahahugoshortcode87s0hbhb"&gt;Snek.&lt;/h2&gt;</description></item><item><title>Mumble Indie Bungle</title><link>https://pippinbarr.github.io/games/mumble-indie-bungle/</link><pubDate>Mon, 08 Apr 2013 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/mumble-indie-bungle/</guid><description>&lt;h2 id="hahahugoshortcode75s0hbhb"&gt;Mumble Indie Bungle&lt;/h2&gt;</description></item><item><title>Art Game</title><link>https://pippinbarr.github.io/games/art-game/</link><pubDate>Mon, 04 Feb 2013 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/art-game/</guid><description>&lt;h2 id="hahahugoshortcode19s0hbhb"&gt;Art Game&lt;/h2&gt;</description></item><item><title>Kicker</title><link>https://pippinbarr.github.io/games/kicker/</link><pubDate>Fri, 23 Nov 2012 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/kicker/</guid><description>&lt;h2 id="hahahugoshortcode53s0hbhb"&gt;Kicker&lt;/h2&gt;</description></item><item><title>Ludwig Von Beatdown</title><link>https://pippinbarr.github.io/games/lugwig-von-beatdown/</link><pubDate>Wed, 17 Oct 2012 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/lugwig-von-beatdown/</guid><description>&lt;h2 id="hahahugoshortcode73s0hbhb"&gt;Ludwig Von Beatdown&lt;/h2&gt;</description></item><item><title>War Game</title><link>https://pippinbarr.github.io/games/war-game/</link><pubDate>Fri, 15 Jun 2012 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/war-game/</guid><description>&lt;h2 id="hahahugoshortcode107s0hbhb"&gt;War Game&lt;/h2&gt;</description></item><item><title>Hot Coffee</title><link>https://pippinbarr.github.io/games/hot-coffee/</link><pubDate>Fri, 04 May 2012 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/hot-coffee/</guid><description>&lt;h2 id="hahahugoshortcode42s0hbhb"&gt;Hot Coffee&lt;/h2&gt;</description></item><item><title>Epic Sax Game</title><link>https://pippinbarr.github.io/games/epic-sax-game/</link><pubDate>Tue, 27 Mar 2012 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/epic-sax-game/</guid><description>&lt;h2 id="hahahugoshortcode37s0hbhb"&gt;Epic Sax Game&lt;/h2&gt;</description></item><item><title>Two Player Breakout</title><link>https://pippinbarr.github.io/games/two-player-breakout/</link><pubDate>Sat, 03 Mar 2012 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/two-player-breakout/</guid><description>&lt;h2 id="hahahugoshortcode100s0hbhb"&gt;Two Player Breakout&lt;/h2&gt;</description></item><item><title>You Say Jump I Say How High</title><link>https://pippinbarr.github.io/games/you-say-jump-i-say-how-high/</link><pubDate>Tue, 24 Jan 2012 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/you-say-jump-i-say-how-high/</guid><description>&lt;h2 id="hahahugoshortcode109s0hbhb"&gt;You Say Jump I Say How High&lt;/h2&gt;</description></item><item><title>How to Play a Video Game</title><link>https://pippinbarr.github.io/books/how-to-play-a-video-game/</link><pubDate>Thu, 01 Dec 2011 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/books/how-to-play-a-video-game/</guid><description>&lt;h2 id="how-to-play-a-video-game-by-pippin-barr"&gt;&lt;em&gt;How To Play a Video Game&lt;/em&gt; by Pippin Barr&lt;/h2&gt;
My 2010 book exploring the world of videogames from the perspective of a creative player and asking what makes them so interesting outside the most obvious factors such as engagement, immersion, and so on. Each chapter is a deep dive into a specific idea such as genre, control systems, avatars, and more.
&lt;h4 id="links"&gt;Links&lt;/h4&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://awapress.com/book/how-to-play-a-video-game/"&gt;&lt;em&gt;How To Play a Video Game&lt;/em&gt; on the Awa Press website&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description></item><item><title>All's Well That Ends Well</title><link>https://pippinbarr.github.io/games/alls-well-that-ends-well/</link><pubDate>Wed, 30 Nov 2011 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/alls-well-that-ends-well/</guid><description>&lt;h2 id="hahahugoshortcode18s0hbhb"&gt;All&amp;#39;s Well That Ends Well&lt;/h2&gt;</description></item><item><title>ZORBA</title><link>https://pippinbarr.github.io/games/zorba/</link><pubDate>Tue, 08 Nov 2011 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/zorba/</guid><description>&lt;h2 id="hahahugoshortcode110s0hbhb"&gt;ZORBA&lt;/h2&gt;</description></item><item><title>Trolley Problem</title><link>https://pippinbarr.github.io/games/trolley-problem/</link><pubDate>Fri, 07 Oct 2011 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/trolley-problem/</guid><description>&lt;h2 id="hahahugoshortcode99s0hbhb"&gt;Trolley Problem&lt;/h2&gt;</description></item><item><title>Safety Instructions</title><link>https://pippinbarr.github.io/games/safety-instructions/</link><pubDate>Mon, 15 Aug 2011 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/safety-instructions/</guid><description>&lt;h2 id="hahahugoshortcode82s0hbhb"&gt;Safety Instructions&lt;/h2&gt;</description></item><item><title>Let There Be Smite!</title><link>https://pippinbarr.github.io/games/let-there-be-smite/</link><pubDate>Fri, 01 Jul 2011 00:00:00 +0000</pubDate><guid>https://pippinbarr.github.io/games/let-there-be-smite/</guid><description>&lt;h2 id="hahahugoshortcode55s0hbhb"&gt;Let There Be Smite!&lt;/h2&gt;</description></item></channel></rss>